digimon card game deck Advanced Amethyst Mandala ST-22 The Beatbreak Starter Deck (ST Deck Lists] Hello Digimon Tamers!
Description
a miss can leave you with no resources
![digimon card game deck Advanced Amethyst Mandala ST-22 The Beatbreak Starter Deck (ST Deck Lists] Hello Digimon Tamers!](https://pbs.twimg.com/media/Gi3MvzsXYAAzorU.jpg)
Ready To Level Up At PTCG?
![digimon card game deck Advanced Amethyst Mandala ST-22 The Beatbreak Starter Deck (ST Deck Lists] Hello Digimon Tamers!](https://cccentralsf.com/cdn/shop/products/digimomn_starter_deck_blue_2048x.jpg?v=1629406350)
Banette GX 157/168 - this is a pretty unique card with an interesting ability "Once during your turn (before your attack), if this Pokmon is your Active Pokmon, you may move 1 damage counter from 1 Pokmon to another Pokmon." and two good attacks: Shadow Chant 30+ which using only one energy deals a base of 30 damage and does an extra 10 damage for each supporter card in your discard pile - used toward the end of a game this could be pretty powerful
![digimon card game deck Advanced Amethyst Mandala ST-22 The Beatbreak Starter Deck (ST Deck Lists] Hello Digimon Tamers!](https://world.digimoncard.com/images/products/goods/premium-deck-set/bnr.jpg)
You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn
![digimon card game deck Advanced Amethyst Mandala ST-22 The Beatbreak Starter Deck (ST Deck Lists] Hello Digimon Tamers!](https://zulusgames.com/cdn/shop/products/Parallell_800x.webp?v=1653612344)
However, in the real game, Time Wizards time-travel shenanigans are more straightforward: Thousand Dragon is a typical Fusion Monster, whereas Dark Sage specifically needs Time Wizards original effect to be called right. This is because Time Wizard, being a part of Joeys deck, has a unique effect that is luck-dependent